Mortal Kombat: Legacy Kollection: An Almost Perfect Triumph for the Fighting Game Franchise
Mortal Kombat continues to hold numerous undisclosed elements and the capacity to surprise, well past its 30th anniversary after its original launch in gaming halls. This latest compilation spanning the series' initial period, comprising a quartet of arcade releases, various home ports, and derivative games, is more than just a well-emulated series of classics and not-so-classics — it functions as a comprehensive historical account about the development of the iconic franchise.
Being a long-time devotee of the franchise who has closely monitored its creation and evolution, there was much to discover for me to discover and admire about the series.
What Constitutes the Historical Compilation
Mortal Kombat: Legacy Kollection comparable to other retro collections from developer Digital Eclipse, portion educational film, portion interactive museum. The anthology contains digitally recreated editions of the first arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, including television and mobile versions of certain releases. The collection even includes the brand's experiments at derivative games, like combat-focused releases Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — two of the franchise's worst entries.
The Legacy Kollection thus isn't a greatest hits compilation, but an examination of the series' formative period, when developer Midway and series co-creators the visionary developers were figuring out how to make a fighting game, digitized from footage of real actors, through experimentation. Observing the archival material — containing historical videos, new interviews, and reproductions of classic advertisements, comics, and even interoffice faxes — it's remarkable to see how the franchise evolved from humble beginnings to a worldwide phenomenon. It's genuinely amazing to see a group of early video game creators, operating with virtually no plan or oversight, focus their cultural enthusiasms into establishing an enduring gaming brand.
Historical Section
The historical documentation of Mortal Kombat: Legacy Kollection traces the growth of the combat franchise and the developers' professional journeys at the currently closed Midway. It subsequently demonstrates how these identical developers reckoned with how to routinely one-up themselves, experiencing considerable pressure to repeat their triumphs. It serves as a compelling period piece composed of analog films and traditional photos and pencil sketches, which demonstrate the hands-on approach of the series' creation process and how word of mouth helped spread its rumors and secrets of MK in its golden era in coin-op establishments. Told in bite-sized chunks, it's highly engaging set of brief historical films that includes titles, illustrated stories, cinematic adaptations and including the humorous real-world tour. The collection additionally features some never-implemented techniques and game character images among its previously unreleased material.
Playable Component
Interspersed along the five-part documentary's timeline are invitations to experience the games themselves. During specific moments, audience members can jump into a game of Mortal Kombat or one of its home console ports to revisit its gameplay and artistic style, emulated nearly perfectly on modern hardware.
I spent the bulk of my time engaging with the vintage coin-op games, especially Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here remain enjoyable, particularly during one-on-one local play. But playing against the artificial intelligence fighters in these releases is a testament to how primitive and unjust the coding existed in early Mortal Kombat games. Computer-directed fighters clearly employ dishonest tactics or are alternatively incredibly stupid. If you don't have a human opponent — internet multiplayer exists in numerous anthology releases, but somewhat limited in options — you'll miss the full enjoyment.
Display Features
The 23 playable Mortal Kombat games in the anthology, a mix of gaming hall, television, and mobile releases, are faithfully recreated, though I have noticed a couple minor issues — primarily delayed responses and intermittent errors, notably within Mortal Kombat 4. And while the games are largely presented as-is, the creators has incorporated various clever quality-of-life features and display customization choices. For instance, players have the option to show each character's special moves on the display and choose to enable endless periods to complete lethal techniques. Also included are choices for accessing hidden fighters, removing the requirement to complete obscure techniques to obtain them.
Visually, the games can be played with a variety of graphical effects and display options. Mortal Kombat: Legacy Kollection includes remarkably accurate options that simulate the cathode-ray tube displays of gaming halls or household displays, or the limited color monitor of a Game Boy. An especially welcome feature is the choice to enable gaming hall-style borders framing the gameplay, with the specific combat game you're playing precisely and gently mirroring against the artificial ebony plastic frames. It's remarkably visually appealing.
Bonus Elements
There are plenty of welcome features besides the educational material and simulated classic games, containing a soundtrack mode that lets you revisit the tunes of various fighting releases without the din of two kombatants viciously slaughtering each other. There are also character profiles that contain backgrounds and the various bits of lore displayed via the demo sequences of coin-op titles and final sequences.
Lost Media Recovery
Among the most significant features for hardcore Mortal Kombat fans is the ability to access a example of historically missing material in the form of Ultimate Mortal Kombat 3 Wavenet Edition. This specific release, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at direct online competitive gaming in arcades. The online-enabled release of the game is virtually identical to UMK3, but included the option to battle network competitors and featured various slight glitch repairs and refinements. However, this network version failed to achieve popularity, in part